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- * * * PLOTZ GAME * * *
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- by William Soleau (c) March 1990
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- *** OBJECTIVE ***
-
- Welcome to the world of Plotz!. This game is quite simple to
- play, yet involves a lot of strategy on your part to beat the computer.
- The objective is to be the first one to change an entire column to your
- color before the computer does. The game grid is 21 columns by 13
- rows. You are playing black squares against the computers blue ones.
- The game is over when one side has captured 11 columns.
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- *** PLAYING ***
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- Unlike other similar games which place only one piece at a time,
- Plotz! can change whole columns with just one play. If you have a
- mouse, you will see the icon appear at the bottom of the screen. If
- you are mouseless, then you will see a red square in the upper left
- hand part of the grid that you move by using the arrow keys.
- When it is your turn to play, move the mouse or the red square
- to the place on the board you want to put your color. Press the
- <Spacebar> if mouseless or <Click Lft/Rgt Button> for mouse play.
-
- Since you are trying to turn the columns Black, you must make
- your play on a Blue square to change the color. Once you have either
- pressed the Spacebar or lft/rgt button, you will see the squares
- change colors. The colors can change only if then squares are either
- lateral or vertical to the piece, not diagonal. The squares will
- continue to change color until it either curls in on itself and has
- no adjacent blue squares or hits a dead end.
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- When your turn is over, the computer will make its play, and you
- can watch as it moves into position to start it's turn. When
- either you or your computer opponent has turned a column to their
- color, it will turn Red and you'll see a square at the top of the
- column indicating who won it. The scores are shown at the bottom
- of the screen.
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- ** Extra Turn ** (Square Count)
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- Again at the bottom of the screen, you will see a count total
- for the number of squares you capture. This is very important because
- the first one to capture 100 squares will be awarded an extra turn.
- The points will be reset to zero each time one side has reached 100
- or a column has been captured.
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- **** Other Pieces ****
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- * TNT (bomb) *
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- There are many other features which will pop up from time to
- time as the play continues. Somewhere on the grid board is a Bomb
- (TNT). It is hidden from view, however if you hit it, you'll see
- it light up. It will then reverse the play, starting at that
- point to change colors back to Blue if you hit it or to Black if
- the computer did. It will then re-locate itself somewhere else
- on the grid board.
-
- * Wild Card *
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- The Wild Cards are just what the seem. They can be used by
- either side to capture a column.
-
- * Black Hole *
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- Occasionally, you will see a white square with smaller black
- squares inside it. This is a Black Hole. If you hit it, it will
- zap you to another part of the grid and continue play.
-
- * Lose Turn *
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- Again this only is not shown to you, but is hidden somewhere
- on the grid board. If you hit it, your turn stops and the other side
- gets to go twice. (there is only one of these per gird)
-
- * Mystery Pieces *
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- Every so often, the board will be covered with pieces that have
- a question mark on them. It hides parts of the board from view and
- from your starting play. When you do start, the mystery squares will
- disappear.
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- *** KEY ASSIGNMENTS ***
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- <K>ey Assignments
- <I>nstructions
- <S>ound Toggle On/Off
- <B>oss Key (for you office players)
- <N>ew Game (start over)
- <Arrow Keys> or <Mouse> Move piece
- <Spacebar> or <Rgt/Lft Button> Play piece
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- <Q>uit Game
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